I'm a Designer, You're a Designer
What's the Point?
- To help participants see that everyone can be and is a designer and there are many types of designers and ways to design.
- Starting from participants' experience and ideas, to help them see
themselves as designers and that there are many ways to design.
- To encourage participants to use drawing and sketching as a tool
for designing and creating, and to understand that "artistic
talent" for drawing is in no way required in order to use Imagination Place!
What You'll Need:
- Magazines and newspapers that can be cut up.
- Art supplies: paste, markers, colored paper, glitter, etc.
- (Optional) Legos, Tinker Toys, blocks of any kind, beads and
string -- anything that can be used to build or make something.
What To Do:
Who Designs What?
- Encourage participants to find and/or identfy "designed" objects around their environment. Maintain a running list of what they find. Once their are several object listed, ask participants to name an object's designer if they can. For example, you might want to start the list off with "the building they're in" as a designed object and an architect as the object's designer.
I'm a Designer, You're a Designer
- Make the different materials available in
different parts of the room. Let participants choose among them and
move from one to another as much as is logistically possible
during the workshop.
- Invite participants to draw and create, using
the materials you've made available to design with. Projects you
might suggest that represent a number of different design
approaches and that encourage using sketching as a tool include:
- Create a poster for this workshop that emphasizes the theme
of technology.
- Use the magazines and newspapers to make a collage of
designed objects that have a theme--e.g., same thing, different
design; things I think are beautiful; shoes.
- Draw a picture or make a collage that shows your version of an
ideal / perfect world.
- Build something out of the blocks--my
dream house, the city of tomorrow, a fantastical
machine, an abstract portrait of me/my best
friend--then make a drawing of what you've built.
- Design jewelry using the beads and string.
Draw a picture of your jewelry when you've finished.
Working with Imagination Place! in KAHooTZ
Have participants visit:
Tips & Tricks-- to learn about how to name the things that they create in Imagination Place! in KAHooTZ.
Wacky World of Whatchamacallits'
- Wacky Puzzles and try out Puzzle 2: Design Professions. When they have created a similar Xpression, have them name their Xpression and if there's time -- publish it to KAHooTZ.
- Quests & Queries and create an Xpression based on an exploration of technology. Have them name their Xpression and if there's time -- publish it to KAHooTZ.
Word Wave's:
- Design Journal and develop Journal Idea 1 which asks that they think of a machine that they need and then visualize their idea in an Xpression.
- Buzz and create an Xpression based on one of its Story Starters.
Design Xchangeand create an Xpression of designers and the things they design.
KAHooTZ Help / KAHooTZ Tech Tips
During this workshop session, participants will have an opportunity to create an Imagination Place! Xpression of their own. It is important that they begin to understand the language of the on-line environment. The KAHooTZ on-line help has extensive information about the environment. Where you can find specific information is given below.
- About Xpressions -- Information about the basic building blocks of KAHooTZ.
- About Create -- Find out more about creating backgrounds, draw, stamps, sound and text -- elements that are used to create Xpressions.
- Xpressions: How do I -- Create -- Information on starting, testing and changing Xpressions.
- Saving my Xpression (in "How do I Create) Learn how to save Xpressions you have created.
- Publish an Icon Information about making an icon available to the KAHooTZ world.
- About Mail Find out basic information about mail in KAHooTZ.
- How Do I Mail? Learn what you need to know to use mail in KAHooTZ.
Note: Be sure that each participant has an icon that has been published to KAHooTZ.
Design Notebooks
During this workshop, participants use their design notebooks as they create sketches,and develop ideas for their design project. Help participants think about the kinds of ideas that they could develop. Have them sketch these ideas as they go along. Once they get the hang of representing their ideas, encourage them to realize one in the form of a project.
Just Between Us
Resources
- Eyewitness Books: Invention
- Mistakes That Worked
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