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Project Description
Imagination Place!, an interactive, on-line club that invites children ages 8 - 12
into the world of design, is a project of EDC´s Center for Children and Technology (CCT).
Key partners include the makers of KAHooTZ (the nonprofit Australian Children's Television
Foundation and implementation partner
Libraries for the Future (LFF), a national nonprofit organization focusing on the information
needs of underserved communities. Funded by the National Science Foundation (NSF), Imagination Place! is crafted to involve girls and boys as shapers and makers of technology rather
than merely users of it. Research has shown that engaging in collaborative
design projects in particular, helps girls establish different relationships to technological
objects in their everyday lives. They begin to look around and think about
the materials, design, intended uses and users, as well as other aspects
of artifacts such as toys, appliances, computers, and furniture.
Imagination Place! resides as a channel in KAHooTZ, a members only Internet service for children, with powerful design, animation, graphics, chat, and sound tools. The Imagination Place! online channel offers engaging interactive activity areas involving
users in problem-solving and analyzing their experiences with technological
design and engineered objects in their own lives. The objective is to provide
girls with powerful pathways into the world of engineering - a place in
which girls' and boys' ideas and visions for the future of technology
can be realized and grown.
The environment is a virtual design center where children can engage
in activities at varying levels of participation. Some activities
are exploratory, while some are more structured, facilitated experiences
requiring longer-term commitment. Imagination Place! enables
children to:
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Identify everyday problems and design and invent imaginative solutions
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Engage in online puzzles and interactive activities that help participants
to see everyday devices and technological artifacts as the product of a
series of design choices
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Animate objects by using powerful Internet-based multimedia tools within
the Kahootz environment
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Discuss their issues, concerns, fears, and perspectives on technological
design in society with peers and adults
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Access hands-on design-based, projects and activities that help children think about design in new ways.
Activities are designed to be used in after school settings such as libraries or clubs as well as in schools interested in science and technology enrichment activitites. To support the use of Imagination Place!, CCT is producing various materials:
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Promotional and introductory materials to facilitate use of the online environment by eight- to twelve-year-olds.
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Design-related activities for informal educators to use off-line
to promote inventiveness and encourage technological imagination
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Special events and contests.
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A website of resources for setting up and maintaining Imagination Place Clubs
Although the Internet-based activities are designed with girls´ interests
and perspectives in mind, they appeal to diverse populations of young
adolescents at home, in schools, and in other settings.
For more information, please contact:
Dorothy Bennett - dbennett@edc.org
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